model main { var A, B; states eval, start; transition t0 := { from := eval; to := eval; guard := A >= 0 && B + 2*A > 9 && 10 >= 2*A + B; action := A' = B, B' = ?; }; transition t1 := { from := start; to := eval; guard := true; action := B' = ?; }; } strategy dumb { Region init := { state = start }; }