model main { var A, B, C, D; states eval, start; transition t0 := { from := eval; to := eval; guard := A > B && C >= 0 && D > 0; action := A' = A - C, B' = B + D, C' = ?, D' = ?; }; transition t1 := { from := start; to := eval; guard := true; action := C' = ?, D' = ?; }; } strategy dumb { Region init := { state = start }; }