model main { var A, B, C; states eval, start; transition t0 := { from := eval; to := eval; guard := A > 0 && B > 0; action := A' = A - 1, B' = C, C' = ?; }; transition t1 := { from := eval; to := eval; guard := A > 0 && B > 0; action := B' = B - 1, C' = ?; }; transition t2 := { from := start; to := eval; guard := true; action := C' = ?; }; } strategy dumb { Region init := { state = start }; }