model main { var A, B; states eval1, eval2, eval3, start; transition t0 := { from := eval1; to := eval2; guard := A > 0 && B > 0 && A > B; action := ; }; transition t1 := { from := eval1; to := eval3; guard := A > 0 && B > 0 && B >= A; action := ; }; transition t2 := { from := eval2; to := eval2; guard := A > 0; action := A' = A - 1; }; transition t3 := { from := eval2; to := eval1; guard := 0 >= A; action := ; }; transition t4 := { from := eval3; to := eval3; guard := B > 0; action := B' = B - 1; }; transition t5 := { from := eval3; to := eval1; guard := 0 >= B; action := ; }; transition t6 := { from := start; to := eval1; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }