model main { var A, B, C; states eval, start; transition t0 := { from := eval; to := eval; guard := A > B; action := A' = A - 1; }; transition t1 := { from := eval; to := eval; guard := C > B && A > B; action := A' = A - 1; }; transition t2 := { from := eval; to := eval; guard := A > B && B >= A && C > B; action := C' = C - 1; }; transition t3 := { from := eval; to := eval; guard := C > B && B >= A; action := C' = C - 1; }; transition t4 := { from := eval; to := eval; guard := A > B && B >= A && B >= C; action := ; }; transition t5 := { from := eval; to := eval; guard := C > B && B >= A && B >= C; action := ; }; transition t6 := { from := start; to := eval; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }