model main { var A, B; states eval, start; transition t0 := { from := eval; to := eval; guard := A > 0; action := A' = A - 1; }; transition t1 := { from := eval; to := eval; guard := B > 0 && A > 0; action := A' = A - 1; }; transition t2 := { from := eval; to := eval; guard := A > 0 && 0 >= A && B > 0; action := B' = B - 1; }; transition t3 := { from := eval; to := eval; guard := B > 0 && 0 >= A; action := B' = B - 1; }; transition t4 := { from := eval; to := eval; guard := A > 0 && 0 >= A && 0 >= B; action := ; }; transition t5 := { from := eval; to := eval; guard := B > 0 && 0 >= A && 0 >= B; action := ; }; transition t6 := { from := start; to := eval; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }