model main { var A, B, C; states eval, start; transition t0 := { from := eval; to := eval; guard := 2*C >= 2*B && 1 + 2*B >= 2*C && 2*C > 0 && A = 2*C; action := A' = 2*C - 1, B' = ?, C' = ?; }; transition t1 := { from := start; to := eval; guard := true; action := B' = ?, C' = ?; }; } strategy dumb { Region init := { state = start }; }