0 QTRS
↳1 DependencyPairsProof (⇔)
↳2 QDP
↳3 DependencyGraphProof (⇔)
↳4 AND
↳5 QDP
↳6 QDPOrderProof (⇔)
↳7 QDP
↳8 PisEmptyProof (⇔)
↳9 TRUE
↳10 QDP
↳11 QDPOrderProof (⇔)
↳12 QDP
↳13 PisEmptyProof (⇔)
↳14 TRUE
↳15 QDP
↳16 QDPOrderProof (⇔)
↳17 QDP
↳18 QDPOrderProof (⇔)
↳19 QDP
↳20 QDPOrderProof (⇔)
↳21 QDP
↳22 PisEmptyProof (⇔)
↳23 TRUE
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(app(map, f), app(app(cons, x), xs)) → APP(app(cons, app(f, x)), app(app(map, f), xs))
APP(app(map, f), app(app(cons, x), xs)) → APP(cons, app(f, x))
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
APP(app(le, app(s, x)), app(s, y)) → APP(le, x)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(if, app(app(le, x), y))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(le, x), y)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(le, x)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(maxlist, y)
APP(height, app(app(node, x), xs)) → APP(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(height, app(app(node, x), xs)) → APP(app(maxlist, 0), app(app(map, height), xs))
APP(height, app(app(node, x), xs)) → APP(maxlist, 0)
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
APP(height, app(app(node, x), xs)) → APP(map, height)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
POL(app(x1, x2)) = 1 + x1 + x2
POL(le) = 0
POL(s) = 1
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
POL(app(x1, x2)) = 1 + x1 + x2
POL(cons) = 0
POL(maxlist) = 1
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
POL(app(x1, x2)) = x1 + x2
POL(cons) = 0
POL(height) = 1
POL(map) = 1
POL(node) = 1
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
POL(app(x1, x2)) = x1 + x2
POL(cons) = 1
POL(map) = 1
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
POL(app(x1, x2)) = 1 + x1 + x2
POL(cons) = 0
POL(map) = 0
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))