0 QTRS
↳1 Overlay + Local Confluence (⇔)
↳2 QTRS
↳3 DependencyPairsProof (⇔)
↳4 QDP
↳5 DependencyGraphProof (⇔)
↳6 AND
↳7 QDP
↳8 QDPOrderProof (⇔)
↳9 QDP
↳10 PisEmptyProof (⇔)
↳11 TRUE
↳12 QDP
↳13 QDPOrderProof (⇔)
↳14 QDP
↳15 PisEmptyProof (⇔)
↳16 TRUE
↳17 QDP
↳18 QDPOrderProof (⇔)
↳19 QDP
↳20 PisEmptyProof (⇔)
↳21 TRUE
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
APP(app(map, f), app(app(cons, x), xs)) → APP(app(cons, app(f, x)), app(app(map, f), xs))
APP(app(map, f), app(app(cons, x), xs)) → APP(cons, app(f, x))
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
APP(app(le, app(s, x)), app(s, y)) → APP(le, x)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(if, app(app(le, x), y))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(le, x), y)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(le, x)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(maxlist, y)
APP(height, app(app(node, x), xs)) → APP(s, app(app(maxlist, 0), app(app(map, height), xs)))
APP(height, app(app(node, x), xs)) → APP(app(maxlist, 0), app(app(map, height), xs))
APP(height, app(app(node, x), xs)) → APP(maxlist, 0)
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
APP(height, app(app(node, x), xs)) → APP(map, height)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
le1(s(x), s(y)) → le1(x, y)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(le, app(s, x)), app(s, y)) → APP(app(le, x), y)
trivial
s1: [1]
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
maxlist1(x, cons(y, ys)) → maxlist1(y, ys)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(maxlist, x), app(app(cons, y), ys)) → APP(app(maxlist, y), ys)
cons2 > maxlist12
maxlist12: [1,2]
cons2: [1,2]
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(height, app(app(node, x), xs)) → APP(app(map, height), xs)
cons > app2
cons > map
height > app2
height > map
app2: [2,1]
map: []
cons: []
height: []
node: []
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(le, 0), y) → true
app(app(le, app(s, x)), 0) → false
app(app(le, app(s, x)), app(s, y)) → app(app(le, x), y)
app(app(maxlist, x), app(app(cons, y), ys)) → app(app(if, app(app(le, x), y)), app(app(maxlist, y), ys))
app(app(maxlist, x), nil) → x
app(height, app(app(node, x), xs)) → app(s, app(app(maxlist, 0), app(app(map, height), xs)))
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(le, 0), x0)
app(app(le, app(s, x0)), 0)
app(app(le, app(s, x0)), app(s, x1))
app(app(maxlist, x0), app(app(cons, x1), x2))
app(app(maxlist, x0), nil)
app(height, app(app(node, x0), x1))