0 QTRS
↳1 Overlay + Local Confluence (⇔)
↳2 QTRS
↳3 DependencyPairsProof (⇔)
↳4 QDP
↳5 DependencyGraphProof (⇔)
↳6 AND
↳7 QDP
↳8 QDPOrderProof (⇔)
↳9 QDP
↳10 PisEmptyProof (⇔)
↳11 TRUE
↳12 QDP
↳13 QDPOrderProof (⇔)
↳14 QDP
↳15 PisEmptyProof (⇔)
↳16 TRUE
↳17 QDP
↳18 QDP
↳19 QDPOrderProof (⇔)
↳20 QDP
↳21 DependencyGraphProof (⇔)
↳22 TRUE
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
APP(app(eq, app(s, x)), app(s, y)) → APP(app(eq, x), y)
APP(app(eq, app(s, x)), app(s, y)) → APP(eq, x)
APP(app(union, app(app(app(edge, x), y), i)), h) → APP(app(app(edge, x), y), app(app(union, i), h))
APP(app(union, app(app(app(edge, x), y), i)), h) → APP(app(union, i), h)
APP(app(union, app(app(app(edge, x), y), i)), h) → APP(union, i)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i))
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(if_reach_1, app(app(eq, x), u)), x), y)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(if_reach_1, app(app(eq, x), u)), x)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(if_reach_1, app(app(eq, x), u))
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(eq, x), u)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(eq, x)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i))
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(if_reach_2, app(app(eq, y), v)), x), y)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(if_reach_2, app(app(eq, y), v)), x)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(if_reach_2, app(app(eq, y), v))
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(eq, y), v)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(eq, y)
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(reach, x), y), i)
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(reach, x), y)
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(reach, x)
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(edge, u), v), h)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(or, app(app(app(app(reach, x), y), i), h))
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, x), y), i), h)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(reach, x), y), i)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(reach, x), y)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(reach, x)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, v), y), app(app(union, i), h)), empty)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(reach, v), y), app(app(union, i), h))
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(reach, v), y)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(reach, v)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(union, i), h)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(union, i)
APP(app(map, f), app(app(cons, x), xs)) → APP(app(cons, app(f, x)), app(app(map, f), xs))
APP(app(map, f), app(app(cons, x), xs)) → APP(cons, app(f, x))
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(filter, f), app(app(cons, x), xs)) → APP(app(app(app(filter2, app(f, x)), f), x), xs)
APP(app(filter, f), app(app(cons, x), xs)) → APP(app(app(filter2, app(f, x)), f), x)
APP(app(filter, f), app(app(cons, x), xs)) → APP(app(filter2, app(f, x)), f)
APP(app(filter, f), app(app(cons, x), xs)) → APP(filter2, app(f, x))
APP(app(filter, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(app(app(filter2, true), f), x), xs) → APP(app(cons, x), app(app(filter, f), xs))
APP(app(app(app(filter2, true), f), x), xs) → APP(cons, x)
APP(app(app(app(filter2, true), f), x), xs) → APP(app(filter, f), xs)
APP(app(app(app(filter2, true), f), x), xs) → APP(filter, f)
APP(app(app(app(filter2, false), f), x), xs) → APP(app(filter, f), xs)
APP(app(app(app(filter2, false), f), x), xs) → APP(filter, f)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
APP(app(union, app(app(app(edge, x), y), i)), h) → APP(app(union, i), h)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
union1(edge(x, y, i), h) → union1(i, h)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(union, app(app(app(edge, x), y), i)), h) → APP(app(union, i), h)
[union12, edge2]
edge2: [2,1]
union12: [2,1]
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
APP(app(eq, app(s, x)), app(s, y)) → APP(app(eq, x), y)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
eq1(s(x), s(y)) → eq1(x, y)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(eq, app(s, x)), app(s, y)) → APP(app(eq, x), y)
trivial
s1: [1]
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
APP(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
APP(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, x), y), i), h)
APP(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, v), y), app(app(union, i), h)), empty)
APP(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → APP(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(filter, f), app(app(cons, x), xs)) → APP(app(app(app(filter2, app(f, x)), f), x), xs)
APP(app(app(app(filter2, true), f), x), xs) → APP(app(filter, f), xs)
APP(app(filter, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(app(app(filter2, false), f), x), xs) → APP(app(filter, f), xs)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
APP(app(map, f), app(app(cons, x), xs)) → APP(app(map, f), xs)
APP(app(map, f), app(app(cons, x), xs)) → APP(f, x)
APP(app(filter, f), app(app(cons, x), xs)) → APP(app(app(app(filter2, app(f, x)), f), x), xs)
APP(app(filter, f), app(app(cons, x), xs)) → APP(f, x)
[false, eq] > APP1 > map > cons > filter2 > [app2, s, or]
[false, eq] > APP1 > filter > filter2 > [app2, s, or]
[false, eq] > reach > [edge, empty] > true > ifreach2 > [app2, s, or]
[false, eq] > reach > [edge, empty] > ifreach1 > ifreach2 > [app2, s, or]
[false, eq] > reach > [edge, empty] > union > [app2, s, or]
0 > true > ifreach2 > [app2, s, or]
APP1: [1]
eq: []
edge: []
or: []
union: []
true: []
empty: []
s: []
0: []
ifreach2: []
reach: []
filter: []
cons: []
map: []
ifreach1: []
false: []
app2: [2,1]
filter2: []
nil: []
APP(app(app(app(filter2, true), f), x), xs) → APP(app(filter, f), xs)
APP(app(app(app(filter2, false), f), x), xs) → APP(app(filter, f), xs)
app(app(eq, 0), 0) → true
app(app(eq, 0), app(s, x)) → false
app(app(eq, app(s, x)), 0) → false
app(app(eq, app(s, x)), app(s, y)) → app(app(eq, x), y)
app(app(or, true), y) → true
app(app(or, false), y) → y
app(app(union, empty), h) → h
app(app(union, app(app(app(edge, x), y), i)), h) → app(app(app(edge, x), y), app(app(union, i), h))
app(app(app(app(reach, x), y), empty), h) → false
app(app(app(app(reach, x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_1, app(app(eq, x), u)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, true), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(app(if_reach_2, app(app(eq, y), v)), x), y), app(app(app(edge, u), v), i)), h)
app(app(app(app(app(if_reach_1, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(app(app(reach, x), y), i), app(app(app(edge, u), v), h))
app(app(app(app(app(if_reach_2, true), x), y), app(app(app(edge, u), v), i)), h) → true
app(app(app(app(app(if_reach_2, false), x), y), app(app(app(edge, u), v), i)), h) → app(app(or, app(app(app(app(reach, x), y), i), h)), app(app(app(app(reach, v), y), app(app(union, i), h)), empty))
app(app(map, f), nil) → nil
app(app(map, f), app(app(cons, x), xs)) → app(app(cons, app(f, x)), app(app(map, f), xs))
app(app(filter, f), nil) → nil
app(app(filter, f), app(app(cons, x), xs)) → app(app(app(app(filter2, app(f, x)), f), x), xs)
app(app(app(app(filter2, true), f), x), xs) → app(app(cons, x), app(app(filter, f), xs))
app(app(app(app(filter2, false), f), x), xs) → app(app(filter, f), xs)
app(app(eq, 0), 0)
app(app(eq, 0), app(s, x0))
app(app(eq, app(s, x0)), 0)
app(app(eq, app(s, x0)), app(s, x1))
app(app(or, true), x0)
app(app(or, false), x0)
app(app(union, empty), x0)
app(app(union, app(app(app(edge, x0), x1), x2)), x3)
app(app(app(app(reach, x0), x1), empty), x2)
app(app(app(app(reach, x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_1, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, true), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(app(app(app(if_reach_2, false), x0), x1), app(app(app(edge, x2), x3), x4)), x5)
app(app(map, x0), nil)
app(app(map, x0), app(app(cons, x1), x2))
app(app(filter, x0), nil)
app(app(filter, x0), app(app(cons, x1), x2))
app(app(app(app(filter2, true), x0), x1), x2)
app(app(app(app(filter2, false), x0), x1), x2)