0 QTRS
↳1 Overlay + Local Confluence (⇔)
↳2 QTRS
↳3 DependencyPairsProof (⇔)
↳4 QDP
↳5 DependencyGraphProof (⇔)
↳6 AND
↳7 QDP
↳8 QDPOrderProof (⇔)
↳9 QDP
↳10 PisEmptyProof (⇔)
↳11 TRUE
↳12 QDP
↳13 QDPOrderProof (⇔)
↳14 QDP
↳15 PisEmptyProof (⇔)
↳16 TRUE
↳17 QDP
↳18 QDPOrderProof (⇔)
↳19 QDP
↳20 PisEmptyProof (⇔)
↳21 TRUE
↳22 QDP
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
EQ(s(x), s(y)) → EQ(x, y)
SIZE(edge(x, y, i)) → SIZE(i)
LE(s(x), s(y)) → LE(x, y)
REACHABLE(x, y, i) → REACH(x, y, 0, i, i)
REACH(x, y, c, i, j) → IF1(eq(x, y), x, y, c, i, j)
REACH(x, y, c, i, j) → EQ(x, y)
IF1(false, x, y, c, i, j) → IF2(le(c, size(j)), x, y, c, i, j)
IF1(false, x, y, c, i, j) → LE(c, size(j))
IF1(false, x, y, c, i, j) → SIZE(j)
IF2(true, x, y, c, edge(u, v, i), j) → OR(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
IF2(true, x, y, c, edge(u, v, i), j) → IF2(true, x, y, c, i, j)
IF2(true, x, y, c, edge(u, v, i), j) → AND(eq(x, u), reach(v, y, s(c), j, j))
IF2(true, x, y, c, edge(u, v, i), j) → EQ(x, u)
IF2(true, x, y, c, edge(u, v, i), j) → REACH(v, y, s(c), j, j)
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
LE(s(x), s(y)) → LE(x, y)
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
LE(s(x), s(y)) → LE(x, y)
trivial
LE1: [1]
s1: [1]
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
SIZE(edge(x, y, i)) → SIZE(i)
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
SIZE(edge(x, y, i)) → SIZE(i)
trivial
edge2: [2,1]
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
EQ(s(x), s(y)) → EQ(x, y)
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
EQ(s(x), s(y)) → EQ(x, y)
trivial
EQ1: [1]
s1: [1]
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)
REACH(x, y, c, i, j) → IF1(eq(x, y), x, y, c, i, j)
IF1(false, x, y, c, i, j) → IF2(le(c, size(j)), x, y, c, i, j)
IF2(true, x, y, c, edge(u, v, i), j) → IF2(true, x, y, c, i, j)
IF2(true, x, y, c, edge(u, v, i), j) → REACH(v, y, s(c), j, j)
eq(0, 0) → true
eq(0, s(x)) → false
eq(s(x), 0) → false
eq(s(x), s(y)) → eq(x, y)
or(true, y) → true
or(false, y) → y
and(true, y) → y
and(false, y) → false
size(empty) → 0
size(edge(x, y, i)) → s(size(i))
le(0, y) → true
le(s(x), 0) → false
le(s(x), s(y)) → le(x, y)
reachable(x, y, i) → reach(x, y, 0, i, i)
reach(x, y, c, i, j) → if1(eq(x, y), x, y, c, i, j)
if1(true, x, y, c, i, j) → true
if1(false, x, y, c, i, j) → if2(le(c, size(j)), x, y, c, i, j)
if2(false, x, y, c, i, j) → false
if2(true, x, y, c, empty, j) → false
if2(true, x, y, c, edge(u, v, i), j) → or(if2(true, x, y, c, i, j), and(eq(x, u), reach(v, y, s(c), j, j)))
eq(0, 0)
eq(0, s(x0))
eq(s(x0), 0)
eq(s(x0), s(x1))
or(true, x0)
or(false, x0)
and(true, x0)
and(false, x0)
size(empty)
size(edge(x0, x1, x2))
le(0, x0)
le(s(x0), 0)
le(s(x0), s(x1))
reachable(x0, x1, x2)
reach(x0, x1, x2, x3, x4)
if1(true, x0, x1, x2, x3, x4)
if1(false, x0, x1, x2, x3, x4)
if2(false, x0, x1, x2, x3, x4)
if2(true, x0, x1, x2, empty, x3)
if2(true, x0, x1, x2, edge(x3, x4, x5), x6)