0 QTRS
↳1 Overlay + Local Confluence (⇔)
↳2 QTRS
↳3 DependencyPairsProof (⇔)
↳4 QDP
↳5 DependencyGraphProof (⇔)
↳6 AND
↳7 QDP
↳8 QDPOrderProof (⇔)
↳9 QDP
↳10 PisEmptyProof (⇔)
↳11 TRUE
↳12 QDP
↳13 QDPOrderProof (⇔)
↳14 QDP
↳15 PisEmptyProof (⇔)
↳16 TRUE
↳17 QDP
↳18 QDPOrderProof (⇔)
↳19 QDP
↳20 PisEmptyProof (⇔)
↳21 TRUE
↳22 QDP
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
CHECK(s(s(s(x)))) → CHECK(s(x))
HALF(s(s(x))) → HALF(x)
PLUS(s(x), y) → PLUS(x, y)
TIMES(x, y) → TIMESITER(x, y, 0)
TIMESITER(x, y, z) → IF(check(x), x, y, z, plus(z, y))
TIMESITER(x, y, z) → CHECK(x)
TIMESITER(x, y, z) → PLUS(z, y)
IF(odd, x, y, z, u) → TIMESITER(p(x), y, u)
IF(odd, x, y, z, u) → P(x)
IF(even, x, y, z, u) → PLUS(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
IF(even, x, y, z, u) → TIMESITER(half(x), y, half(z))
IF(even, x, y, z, u) → HALF(x)
IF(even, x, y, z, u) → HALF(z)
IF(even, x, y, z, u) → TIMESITER(half(x), y, half(s(z)))
IF(even, x, y, z, u) → HALF(s(z))
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
PLUS(s(x), y) → PLUS(x, y)
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
PLUS(s(x), y) → PLUS(x, y)
s1 > PLUS1
s1: multiset
PLUS1: multiset
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
HALF(s(s(x))) → HALF(x)
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
HALF(s(s(x))) → HALF(x)
s1 > HALF1
HALF1: multiset
s1: multiset
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
CHECK(s(s(s(x)))) → CHECK(s(x))
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
The following pairs can be oriented strictly and are deleted.
The remaining pairs can at least be oriented weakly.
CHECK(s(s(s(x)))) → CHECK(s(x))
trivial
s1: multiset
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)
TIMESITER(x, y, z) → IF(check(x), x, y, z, plus(z, y))
IF(odd, x, y, z, u) → TIMESITER(p(x), y, u)
IF(even, x, y, z, u) → TIMESITER(half(x), y, half(z))
IF(even, x, y, z, u) → TIMESITER(half(x), y, half(s(z)))
check(0) → zero
check(s(0)) → odd
check(s(s(0))) → even
check(s(s(s(x)))) → check(s(x))
half(0) → 0
half(s(0)) → 0
half(s(s(x))) → s(half(x))
plus(0, y) → y
plus(s(x), y) → s(plus(x, y))
times(x, y) → timesIter(x, y, 0)
timesIter(x, y, z) → if(check(x), x, y, z, plus(z, y))
p(s(x)) → x
p(0) → 0
if(zero, x, y, z, u) → z
if(odd, x, y, z, u) → timesIter(p(x), y, u)
if(even, x, y, z, u) → plus(timesIter(half(x), y, half(z)), timesIter(half(x), y, half(s(z))))
check(0)
check(s(0))
check(s(s(0)))
check(s(s(s(x0))))
half(0)
half(s(0))
half(s(s(x0)))
plus(0, x0)
plus(s(x0), x1)
times(x0, x1)
timesIter(x0, x1, x2)
p(s(x0))
p(0)
if(zero, x0, x1, x2, x3)
if(odd, x0, x1, x2, x3)
if(even, x0, x1, x2, x3)