Problem: 0(0(0(0(x1)))) -> 0(0(1(1(x1)))) 1(0(0(1(x1)))) -> 0(0(1(0(x1)))) Proof: String Reversal Processor: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) DP Processor: DPs: 0#(0(0(0(x1)))) -> 1#(0(0(x1))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(x1) 1#(0(0(1(x1)))) -> 0#(0(x1)) 1#(0(0(1(x1)))) -> 1#(0(0(x1))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) TRS: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) TDG Processor: DPs: 0#(0(0(0(x1)))) -> 1#(0(0(x1))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(x1) 1#(0(0(1(x1)))) -> 0#(0(x1)) 1#(0(0(1(x1)))) -> 1#(0(0(x1))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) TRS: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) graph: 1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 1#(0(0(x1))) 1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(0(x1)) 1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(x1) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) -> 0#(0(0(0(x1)))) -> 1#(0(0(x1))) 1#(0(0(1(x1)))) -> 0#(0(x1)) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(0(x1)) -> 0#(0(0(0(x1)))) -> 1#(0(0(x1))) 1#(0(0(1(x1)))) -> 0#(x1) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(x1) -> 0#(0(0(0(x1)))) -> 1#(0(0(x1))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 1#(0(0(x1))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(0(x1)) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(x1) 0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) 0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 1#(0(0(x1))) 0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(0(x1)) 0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(x1) Arctic Interpretation Processor: dimension: 1 usable rules: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) interpretation: [1#](x0) = 1x0, [0#](x0) = 1x0, [1](x0) = 1x0, [0](x0) = 1x0 orientation: 0#(0(0(0(x1)))) = 4x1 >= 3x1 = 1#(0(0(x1))) 0#(0(0(0(x1)))) = 4x1 >= 4x1 = 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) = 4x1 >= 1x1 = 0#(x1) 1#(0(0(1(x1)))) = 4x1 >= 2x1 = 0#(0(x1)) 1#(0(0(1(x1)))) = 4x1 >= 3x1 = 1#(0(0(x1))) 1#(0(0(1(x1)))) = 4x1 >= 4x1 = 0#(1(0(0(x1)))) 0(0(0(0(x1)))) = 4x1 >= 4x1 = 1(1(0(0(x1)))) 1(0(0(1(x1)))) = 4x1 >= 4x1 = 0(1(0(0(x1)))) problem: DPs: 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) TRS: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) Restore Modifier: DPs: 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) TRS: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) EDG Processor: DPs: 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) TRS: 0(0(0(0(x1)))) -> 1(1(0(0(x1)))) 1(0(0(1(x1)))) -> 0(1(0(0(x1)))) graph: 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) 0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) Loop Processor: loop length: 15 terms: 1(0(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(0(0(0(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(0(0(0(0(1(0(0(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(0(0(0(0(1(1(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(1(1(0(0(1(1(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(1(0(1(0(0(1(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(1(0(0(1(1(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(0(1(0(0(1(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(0(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 0(0(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 1(1(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 1(0(1(0(0(0(0(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) 1(0(1(0(0(1(1(0(0(1(0(0(0(0(0(0(1(x1))))))))))))))))) context: [] substitution: x1 -> x1 Qed