Problem:
0(0(0(0(x1)))) -> 0(0(1(1(x1))))
1(0(0(1(x1)))) -> 0(0(1(0(x1))))
Proof:
String Reversal Processor:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
DP Processor:
DPs:
0#(0(0(0(x1)))) -> 1#(0(0(x1)))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(x1)
1#(0(0(1(x1)))) -> 0#(0(x1))
1#(0(0(1(x1)))) -> 1#(0(0(x1)))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
TRS:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
TDG Processor:
DPs:
0#(0(0(0(x1)))) -> 1#(0(0(x1)))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(x1)
1#(0(0(1(x1)))) -> 0#(0(x1))
1#(0(0(1(x1)))) -> 1#(0(0(x1)))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
TRS:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
graph:
1#(0(0(1(x1)))) -> 1#(0(0(x1))) ->
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 1#(0(0(x1))) ->
1#(0(0(1(x1)))) -> 1#(0(0(x1)))
1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(0(x1))
1#(0(0(1(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(x1)
1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) ->
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) ->
0#(0(0(0(x1)))) -> 1#(0(0(x1)))
1#(0(0(1(x1)))) -> 0#(0(x1)) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(0(x1)) -> 0#(0(0(0(x1)))) -> 1#(0(0(x1)))
1#(0(0(1(x1)))) -> 0#(x1) -> 0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(x1) -> 0#(0(0(0(x1)))) -> 1#(0(0(x1)))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) ->
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) ->
1#(0(0(1(x1)))) -> 1#(0(0(x1)))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) ->
1#(0(0(1(x1)))) -> 0#(0(x1))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(x1)
0#(0(0(0(x1)))) -> 1#(0(0(x1))) ->
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
0#(0(0(0(x1)))) -> 1#(0(0(x1))) ->
1#(0(0(1(x1)))) -> 1#(0(0(x1)))
0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(0(x1))
0#(0(0(0(x1)))) -> 1#(0(0(x1))) -> 1#(0(0(1(x1)))) -> 0#(x1)
Arctic Interpretation Processor:
dimension: 1
usable rules:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
interpretation:
[1#](x0) = 1x0,
[0#](x0) = 1x0,
[1](x0) = 1x0,
[0](x0) = 1x0
orientation:
0#(0(0(0(x1)))) = 4x1 >= 3x1 = 1#(0(0(x1)))
0#(0(0(0(x1)))) = 4x1 >= 4x1 = 1#(1(0(0(x1))))
1#(0(0(1(x1)))) = 4x1 >= 1x1 = 0#(x1)
1#(0(0(1(x1)))) = 4x1 >= 2x1 = 0#(0(x1))
1#(0(0(1(x1)))) = 4x1 >= 3x1 = 1#(0(0(x1)))
1#(0(0(1(x1)))) = 4x1 >= 4x1 = 0#(1(0(0(x1))))
0(0(0(0(x1)))) = 4x1 >= 4x1 = 1(1(0(0(x1))))
1(0(0(1(x1)))) = 4x1 >= 4x1 = 0(1(0(0(x1))))
problem:
DPs:
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
TRS:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
Restore Modifier:
DPs:
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
TRS:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
EDG Processor:
DPs:
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
TRS:
0(0(0(0(x1)))) -> 1(1(0(0(x1))))
1(0(0(1(x1)))) -> 0(1(0(0(x1))))
graph:
1#(0(0(1(x1)))) -> 0#(1(0(0(x1)))) ->
0#(0(0(0(x1)))) -> 1#(1(0(0(x1))))
0#(0(0(0(x1)))) -> 1#(1(0(0(x1)))) -> 1#(0(0(1(x1)))) -> 0#(1(0(0(x1))))
Loop Processor:
loop length: 15
terms:
1(0(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(0(0(0(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(0(0(0(0(1(0(0(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(0(0(0(0(1(1(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(1(1(0(0(1(1(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(1(0(1(0(0(1(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(1(0(0(1(1(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(0(1(0(0(1(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(0(0(1(0(0(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
0(0(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
1(1(0(0(1(0(0(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
1(0(1(0(0(0(0(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
1(0(1(0(0(1(1(0(0(1(0(0(0(0(0(0(1(x1)))))))))))))))))
context: []
substitution:
x1 -> x1
Qed